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Following a competition? This guide explains the stage formats used in League Hub events β€” how each format works, how standings are calculated, and how ties are broken. For where to view brackets and standings, see Portal Overview.

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Events on the Gaming Oasis League Hub are broken into stages β€” separate competition phases within a single event. A season might run a Groups stage to seed teams, then a Single Elimination bracket for playoffs, or use Swiss rounds to narrow the field before a final bracket.

Each stage has a format that controls how matches are generated, how teams advance, and how standings are ranked.

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Where to see this in the product: On the Portal, open an event and switch to a stage tab for standings tables and brackets. League admins configure stages in the Dashboard under event setup and the stage matches page.

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Stage formats at a glance

Format How it works Standings / ranking
Groups Teams split into groups; each group plays a round-robin schedule (everyone in the group meets). Standings table per group with a standardized 9-step tiebreaker chain.
Swiss Teams play a fixed number of rounds; pairings update each round based on current records (no elimination mid-stage). Single standings table with a 10-step tiebreaker chain (includes Buchholz).
Single elimination Bracket: lose once and you're out. Winners advance until one team remains. Final placement comes from bracket finish (1st, 2nd, 3rd, etc.).
Double elimination Bracket with a winners bracket and a losers bracket. Teams must lose twice to be eliminated. Final placement comes from bracket finish, including losers-bracket paths.

Shared concepts

These terms apply across Groups, Swiss, and other stage types.

Series vs. games

Series Win %

Used as the first tiebreaker in Groups and Swiss standings.

Formula: (series wins + 0.5 Γ— series ties) Γ· series played

Stage lifecycle